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Moth258

Perfect practice makes perfect.
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Is it just me, or after looking online for so long, is it actually difficult to find alien girls that genuinely look both alien and attractive?? It's crazy, I know, but you'd think that it would be so much easier to find pictures of alien girls online with how popular Star Wars and Star Trek are. Either way, I suppose I'll be drawing plenty of those for the forseeable future, particularly Artemis.

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So, recently I have had some conversations with my councilor who insists that I get into Vocational Rehab. I would like to continue to enjoy my Streaming and art and as such I am afraid of what may happen if I find myself getting involved with a career, I won't be able to continue my work as an artist or continue streaming. As such, I now have plans to open a Paypal and several changes will be occurring over the course of the next month. 1: LIMITED COMMISSIONS: I will be taking commissions which will be heavily limited. The use of these commissions will be to help me earn a living, and will likely be directly linked to paypal.


2: MORE STREAMING: I will be streaming Monday-Friday, from 11 AM to 3 PM, doing drawing, playing Titanfall 2 and Minecraft (as well as any other games that might be reccomended)


3: TWITCH SUBSCRIPTIONS/DONATIONS: Once my Paypal is opened, I will be accepting Donations and subs while on Twitch in hopes that I might end up getting a larger following and potentially earning something of a living.


My streams can only become bigger and support me with the help of you all. Sharing me with others and spreading me to others is one of the only ways I can grow my Twitch gig. Thank you for understanding.

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So I am trying to come up with animal motifs for the seven lords of the abyss. Each is based on one of the seven deadly sins and I'd like to add some flair to them using color and animal-like features.


Details pertaining to each of them are below:

Ancharoth: the embodiment of Wrath, he has been stripped of his wings and sealed in heavy iron armor. Color: Red??? Animal: ???

Ishelkha: The embodiment of Pride, he would be a violet-skinned demon with golden structures acting as the frame for his wings with ribbons streaming from them like feathers. He is a perfectionist and loyal to the Queen. Color: Purple, Animal: Goat???

Shavaera: The embodiment of Greed, she is an olive-skinned woman with white, feathered wings with her lower body replaced with a massive golden snake which retains its own intelligence. Color: Yellow, Purple, Animal: Snake

Elheira: The embodiment of Gluttony, she is a pale-skinned woman with massive wings and bat-like ears. Color: Orange, Animal: Pig, bat

Chargoth: The Embodiment of Sloth, he would be the largest of the Lords of the Abyss as well as the most physically powerful. He would be covered in armored plates. Color: Light blue?? Animal: Bear??

Lillia: The Embodiment of Lust, she would be among the youngest of the Lords of the Abyss and would be one of the more wily of them, but has a love of decidance and indulgence. Color: ??? Animal: ???

Irishal: The embodiment of Envy, he is the eldest of the Lords of the Abyss and shrouds himself in smoke which allows him to alter his appearance to make himself appear more like what someone wishes they could be, though those with strong enough wills are capable of seeing through it. Color: Green, Animal: Cephalopod??

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The Abyss

1 min read

Seven and one there are, lords of sin and destruction.

One sealed in iron, a prison worn to sate his eternal rage

One soars through the skies, eternally seeking her next meal

One slumbers under the mountains, abandoned by age and death

One wanders among the damned, reveling in the hate his presence brings

One hungers for the greatest of pleasures, drowning herself in decadence

One rules in a city of gold filled with the souls of shattered dreams

One kneels before the Queen, for no other is worthy of being his equal nor superior

Seven and One there are, lords of sin and destruction

ruling a world of the damned.

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After an examination of the games industry, it had come to the attention of my friends and I that many horror games focus far too heavily on standard enemies (zombies and science) and there was a stark lack of supernatural horror games based on lovecraftian themes. Taking place in a portion of Louisiana, it will center around the arrival of a mysterious eldritch entity simply referred to as The Deep One who has corrupted the rain. As such, those who have formed the founding members of our game company have decided to create a survival horror game with an emphasis on time/resource/environmental management, Voodoo, Cajun, and Lovecraftian themes, and a focus on player choice and NPC relations.


In addition to a standard day/night cycle, there will be a weather system included as well which would alter the enemies encountered in game. The rain will bring with it new enemies and changes to old enemies. Hydration will be required in game, but the more water someone brings with them, the more likely they are to attract enemies. Additionally, wading through water would carry the risk of giving the player leeches which could only be removed through the application of salt which would also need to be monitored. Salt would be essential to the player's survival as tossing it would weaken enemies and ward against their attacks. The player's standard weapon would be a cattle-prod which would be capable of causing immense damage to most enemies in melee range. This however would entail coming within melee range for the enemies as well, few of which would have any real ranged attacks (save for humanoid enemies and electric enemies). Enemies would lurk within the water, leaving even shallow water to be a threat to the player's safety due to the slower movement. Boarding up whatever building you're holed up in, completing daily tasks for your own survival, and completing tasks to aid those remaining inhabitants of your town.


The usage of voodoo and aquatic-themed enemies will be heavily emphasized with a few side characters using voodoo to fight back against the servants of The Deep One. Many of the enemies will be based on aquatic creatures or humans with the body parts of sea creatures. From electric eels with limbs, crocodilians with the proportions of gorillas, and frog-like humanoids, and even arms and tentacles reaching from the deep water, almost every enemy will be aquatic in nature and grow stronger in the rain as well as at night.

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